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authorJuan Linietsky <reduzio@gmail.com>2020-06-25 10:33:28 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-06-26 11:06:48 -0300
commit201d606b3d348c3287f3d57d25e6eced298c2df5 (patch)
tree1bbd204d9375dfb3b0fe07fb66b787a5aa2e79e4 /scene/3d
parentb92477d77e9a6f46e4276a20a451dfac9d485f47 (diff)
Addition of SDFGI for open world global illumination
Move GI to a deferred pass
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/baked_lightmap.cpp6
-rw-r--r--scene/3d/light_3d.cpp10
-rw-r--r--scene/3d/light_3d.h4
-rw-r--r--scene/3d/reflection_probe.cpp68
-rw-r--r--scene/3d/reflection_probe.h24
5 files changed, 63 insertions, 49 deletions
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index a41eaf9da0..e867891ec0 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -894,13 +894,13 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, String p_image_d
if (Object::cast_to<DirectionalLight3D>(light)) {
DirectionalLight3D *l = Object::cast_to<DirectionalLight3D>(light);
- lightmapper->add_directional_light(light->get_bake_mode() == Light3D::BAKE_ALL, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_SIZE));
+ lightmapper->add_directional_light(light->get_bake_mode() == Light3D::BAKE_STATIC, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_SIZE));
} else if (Object::cast_to<OmniLight3D>(light)) {
OmniLight3D *l = Object::cast_to<OmniLight3D>(light);
- lightmapper->add_omni_light(light->get_bake_mode() == Light3D::BAKE_ALL, xf.origin, l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SIZE));
+ lightmapper->add_omni_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SIZE));
} else if (Object::cast_to<SpotLight3D>(light)) {
SpotLight3D *l = Object::cast_to<SpotLight3D>(light);
- lightmapper->add_spot_light(light->get_bake_mode() == Light3D::BAKE_ALL, xf.origin, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SPOT_ANGLE), l->get_param(Light3D::PARAM_SPOT_ATTENUATION), l->get_param(Light3D::PARAM_SIZE));
+ lightmapper->add_spot_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SPOT_ANGLE), l->get_param(Light3D::PARAM_SPOT_ATTENUATION), l->get_param(Light3D::PARAM_SIZE));
}
}
for (int i = 0; i < probes_found.size(); i++) {
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index 9270b548b7..cc1622722e 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -144,7 +144,7 @@ Vector<Face3> Light3D::get_faces(uint32_t p_usage_flags) const {
void Light3D::set_bake_mode(BakeMode p_mode) {
bake_mode = p_mode;
- RS::get_singleton()->light_set_use_gi(light, p_mode != BAKE_DISABLED);
+ RS::get_singleton()->light_set_bake_mode(light, RS::LightBakeMode(p_mode));
}
Light3D::BakeMode Light3D::get_bake_mode() const {
@@ -261,7 +261,7 @@ void Light3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_angular_distance", PROPERTY_HINT_RANGE, "0,90,0.01"), "set_param", "get_param", PARAM_SIZE);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_negative"), "set_negative", "is_negative");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disable,Indirect,All"), "set_bake_mode", "get_bake_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disabled,Dynamic,Static"), "set_bake_mode", "get_bake_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow");
@@ -296,8 +296,8 @@ void Light3D::_bind_methods() {
BIND_ENUM_CONSTANT(PARAM_MAX);
BIND_ENUM_CONSTANT(BAKE_DISABLED);
- BIND_ENUM_CONSTANT(BAKE_INDIRECT);
- BIND_ENUM_CONSTANT(BAKE_ALL);
+ BIND_ENUM_CONSTANT(BAKE_DYNAMIC);
+ BIND_ENUM_CONSTANT(BAKE_STATIC);
}
Light3D::Light3D(RenderingServer::LightType p_type) {
@@ -319,7 +319,7 @@ Light3D::Light3D(RenderingServer::LightType p_type) {
RS::get_singleton()->instance_set_base(get_instance(), light);
reverse_cull = false;
- bake_mode = BAKE_INDIRECT;
+ bake_mode = BAKE_DYNAMIC;
editor_only = false;
set_color(Color(1, 1, 1, 1));
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index f16773f6ae..09fc81b216 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -64,8 +64,8 @@ public:
enum BakeMode {
BAKE_DISABLED,
- BAKE_INDIRECT,
- BAKE_ALL
+ BAKE_DYNAMIC,
+ BAKE_STATIC
};
private:
diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp
index b1f19053d9..c7948395d3 100644
--- a/scene/3d/reflection_probe.cpp
+++ b/scene/3d/reflection_probe.cpp
@@ -39,31 +39,32 @@ float ReflectionProbe::get_intensity() const {
return intensity;
}
-void ReflectionProbe::set_interior_ambient(Color p_ambient) {
- interior_ambient = p_ambient;
- RS::get_singleton()->reflection_probe_set_interior_ambient(probe, p_ambient);
+void ReflectionProbe::set_ambient_mode(AmbientMode p_mode) {
+ ambient_mode = p_mode;
+ RS::get_singleton()->reflection_probe_set_ambient_mode(probe, RS::ReflectionProbeAmbientMode(p_mode));
+ _change_notify();
}
-void ReflectionProbe::set_interior_ambient_energy(float p_energy) {
- interior_ambient_energy = p_energy;
- RS::get_singleton()->reflection_probe_set_interior_ambient_energy(probe, p_energy);
+ReflectionProbe::AmbientMode ReflectionProbe::get_ambient_mode() const {
+ return ambient_mode;
}
-float ReflectionProbe::get_interior_ambient_energy() const {
- return interior_ambient_energy;
+void ReflectionProbe::set_ambient_color(Color p_ambient) {
+ ambient_color = p_ambient;
+ RS::get_singleton()->reflection_probe_set_ambient_color(probe, p_ambient);
}
-Color ReflectionProbe::get_interior_ambient() const {
- return interior_ambient;
+void ReflectionProbe::set_ambient_color_energy(float p_energy) {
+ ambient_color_energy = p_energy;
+ RS::get_singleton()->reflection_probe_set_ambient_energy(probe, p_energy);
}
-void ReflectionProbe::set_interior_ambient_probe_contribution(float p_contribution) {
- interior_ambient_probe_contribution = p_contribution;
- RS::get_singleton()->reflection_probe_set_interior_ambient_probe_contribution(probe, p_contribution);
+float ReflectionProbe::get_ambient_color_energy() const {
+ return ambient_color_energy;
}
-float ReflectionProbe::get_interior_ambient_probe_contribution() const {
- return interior_ambient_probe_contribution;
+Color ReflectionProbe::get_ambient_color() const {
+ return ambient_color;
}
void ReflectionProbe::set_max_distance(float p_distance) {
@@ -130,7 +131,6 @@ bool ReflectionProbe::is_box_projection_enabled() const {
void ReflectionProbe::set_as_interior(bool p_enable) {
interior = p_enable;
RS::get_singleton()->reflection_probe_set_as_interior(probe, interior);
- _change_notify();
}
bool ReflectionProbe::is_set_as_interior() const {
@@ -176,8 +176,8 @@ Vector<Face3> ReflectionProbe::get_faces(uint32_t p_usage_flags) const {
}
void ReflectionProbe::_validate_property(PropertyInfo &property) const {
- if (property.name == "interior/ambient_color" || property.name == "interior/ambient_energy" || property.name == "interior/ambient_contrib") {
- if (!interior) {
+ if (property.name == "interior/ambient_color" || property.name == "interior/ambient_color_energy") {
+ if (ambient_mode != AMBIENT_COLOR) {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
}
}
@@ -187,14 +187,14 @@ void ReflectionProbe::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_intensity", "intensity"), &ReflectionProbe::set_intensity);
ClassDB::bind_method(D_METHOD("get_intensity"), &ReflectionProbe::get_intensity);
- ClassDB::bind_method(D_METHOD("set_interior_ambient", "ambient"), &ReflectionProbe::set_interior_ambient);
- ClassDB::bind_method(D_METHOD("get_interior_ambient"), &ReflectionProbe::get_interior_ambient);
+ ClassDB::bind_method(D_METHOD("set_ambient_mode", "ambient"), &ReflectionProbe::set_ambient_mode);
+ ClassDB::bind_method(D_METHOD("get_ambient_mode"), &ReflectionProbe::get_ambient_mode);
- ClassDB::bind_method(D_METHOD("set_interior_ambient_energy", "ambient_energy"), &ReflectionProbe::set_interior_ambient_energy);
- ClassDB::bind_method(D_METHOD("get_interior_ambient_energy"), &ReflectionProbe::get_interior_ambient_energy);
+ ClassDB::bind_method(D_METHOD("set_ambient_color", "ambient"), &ReflectionProbe::set_ambient_color);
+ ClassDB::bind_method(D_METHOD("get_ambient_color"), &ReflectionProbe::get_ambient_color);
- ClassDB::bind_method(D_METHOD("set_interior_ambient_probe_contribution", "ambient_probe_contribution"), &ReflectionProbe::set_interior_ambient_probe_contribution);
- ClassDB::bind_method(D_METHOD("get_interior_ambient_probe_contribution"), &ReflectionProbe::get_interior_ambient_probe_contribution);
+ ClassDB::bind_method(D_METHOD("set_ambient_color_energy", "ambient_energy"), &ReflectionProbe::set_ambient_color_energy);
+ ClassDB::bind_method(D_METHOD("get_ambient_color_energy"), &ReflectionProbe::get_ambient_color_energy);
ClassDB::bind_method(D_METHOD("set_max_distance", "max_distance"), &ReflectionProbe::set_max_distance);
ClassDB::bind_method(D_METHOD("get_max_distance"), &ReflectionProbe::get_max_distance);
@@ -226,24 +226,28 @@ void ReflectionProbe::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "origin_offset"), "set_origin_offset", "get_origin_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "box_projection"), "set_enable_box_projection", "is_box_projection_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_as_interior", "is_set_as_interior");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enable_shadows"), "set_enable_shadows", "are_shadows_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
- ADD_GROUP("Interior", "interior_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior_enable"), "set_as_interior", "is_set_as_interior");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "interior_ambient_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_interior_ambient", "get_interior_ambient");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interior_ambient_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_interior_ambient_energy", "get_interior_ambient_energy");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interior_ambient_contrib", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_interior_ambient_probe_contribution", "get_interior_ambient_probe_contribution");
+ ADD_GROUP("Ambient", "ambient_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_mode", PROPERTY_HINT_ENUM, "Disabled,Environment,ConstantColor"), "set_ambient_mode", "get_ambient_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_ambient_color", "get_ambient_color");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_color_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_color_energy", "get_ambient_color_energy");
BIND_ENUM_CONSTANT(UPDATE_ONCE);
BIND_ENUM_CONSTANT(UPDATE_ALWAYS);
+
+ BIND_ENUM_CONSTANT(AMBIENT_DISABLED);
+ BIND_ENUM_CONSTANT(AMBIENT_ENVIRONMENT);
+ BIND_ENUM_CONSTANT(AMBIENT_COLOR);
}
ReflectionProbe::ReflectionProbe() {
intensity = 1.0;
- interior_ambient = Color(0, 0, 0);
- interior_ambient_probe_contribution = 0;
- interior_ambient_energy = 1.0;
+ ambient_mode = AMBIENT_ENVIRONMENT;
+ ambient_color = Color(0, 0, 0);
+ ambient_color_energy = 1.0;
max_distance = 0;
extents = Vector3(1, 1, 1);
origin_offset = Vector3(0, 0, 0);
diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h
index 3867d13435..c708804f96 100644
--- a/scene/3d/reflection_probe.h
+++ b/scene/3d/reflection_probe.h
@@ -45,6 +45,12 @@ public:
UPDATE_ALWAYS,
};
+ enum AmbientMode {
+ AMBIENT_DISABLED,
+ AMBIENT_ENVIRONMENT,
+ AMBIENT_COLOR
+ };
+
private:
RID probe;
float intensity;
@@ -54,9 +60,9 @@ private:
bool box_projection;
bool enable_shadows;
bool interior;
- Color interior_ambient;
- float interior_ambient_energy;
- float interior_ambient_probe_contribution;
+ AmbientMode ambient_mode;
+ Color ambient_color;
+ float ambient_color_energy;
uint32_t cull_mask;
UpdateMode update_mode;
@@ -69,11 +75,14 @@ public:
void set_intensity(float p_intensity);
float get_intensity() const;
- void set_interior_ambient(Color p_ambient);
- Color get_interior_ambient() const;
+ void set_ambient_mode(AmbientMode p_mode);
+ AmbientMode get_ambient_mode() const;
+
+ void set_ambient_color(Color p_ambient);
+ Color get_ambient_color() const;
- void set_interior_ambient_energy(float p_energy);
- float get_interior_ambient_energy() const;
+ void set_ambient_color_energy(float p_energy);
+ float get_ambient_color_energy() const;
void set_interior_ambient_probe_contribution(float p_contribution);
float get_interior_ambient_probe_contribution() const;
@@ -109,6 +118,7 @@ public:
~ReflectionProbe();
};
+VARIANT_ENUM_CAST(ReflectionProbe::AmbientMode);
VARIANT_ENUM_CAST(ReflectionProbe::UpdateMode);
#endif // REFLECTIONPROBE_H