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authorRémi Verschelde <rverschelde@gmail.com>2020-12-04 15:54:48 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-12-04 22:28:08 +0100
commit1a001ad964c65bf4a89f28d3f4a779167d821296 (patch)
tree748e9cebe17882d1f7a03ecb03de032c506d4202 /scene/3d
parent3dc8aaaccc642cddbd8d5c1841fef079db5c7edf (diff)
doc: Sync classref with current source
And fixups: - Add missing bindings in RenderingServer - Remove duplicate ArrayMesh enum bindings (they're in Mesh already) - Remove redundant _unhandled_key_input binding in Control (it's in Node already)
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