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authorkobewi <kobewi4e@gmail.com>2022-10-21 23:40:06 +0200
committerkobewi <kobewi4e@gmail.com>2022-11-04 17:24:34 +0100
commit1778301cd008bb791fd27239e0f2659ae640e351 (patch)
tree8eb98e2e6175b5b86b18113f7a4fa4e7181e7474 /scene/3d
parent191c8ed12f624ec97b650b2726fed4e8c4bcf04c (diff)
Add call_deferred() method to Callable
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/collision_object_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index a98be62dfa..ca23fe03a2 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -330,7 +330,7 @@ bool CollisionObject3D::_are_collision_shapes_visible() {
void CollisionObject3D::_update_shape_data(uint32_t p_owner) {
if (_are_collision_shapes_visible()) {
if (debug_shapes_to_update.is_empty()) {
- callable_mp(this, &CollisionObject3D::_update_debug_shapes).call_deferredp({}, 0);
+ callable_mp(this, &CollisionObject3D::_update_debug_shapes).call_deferred();
}
debug_shapes_to_update.insert(p_owner);
}