diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-04-02 07:22:17 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-04-02 07:22:17 -0300 |
commit | 1572238adb5b68e18cf20ec73b2f437736e21152 (patch) | |
tree | 4cf50ac1dd8d6253f4991ae5cb0b735841e9c661 /scene/3d | |
parent | ebd743f7c215d65c877874cdf58b22437757fbc6 (diff) |
merging okam changes
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/navigation.cpp | 6 | ||||
-rw-r--r-- | scene/3d/navigation.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index ce002fb44b..6612d6bf12 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -490,10 +490,10 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector } -Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to) { +Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision) { - bool use_collision=false; + bool use_collision=p_use_collision; Vector3 closest_point; float closest_point_d=1e20; NavMesh *closest_navmesh=NULL; @@ -633,7 +633,7 @@ void Navigation::_bind_methods() { ObjectTypeDB::bind_method(_MD("navmesh_remove","id"),&Navigation::navmesh_remove); ObjectTypeDB::bind_method(_MD("get_simple_path","start","end","optimize"),&Navigation::get_simple_path,DEFVAL(true)); - ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end"),&Navigation::get_closest_point_to_segment); + ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end","use_collision"),&Navigation::get_closest_point_to_segment,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_closest_point","to_point"),&Navigation::get_closest_point); ObjectTypeDB::bind_method(_MD("get_closest_point_normal","to_point"),&Navigation::get_closest_point_normal); diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index 69d48531a7..19977c3110 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -135,7 +135,7 @@ public: void navmesh_remove(int p_id); Vector<Vector3> get_simple_path(const Vector3& p_start, const Vector3& p_end,bool p_optimize=true); - Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to); + Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision=false); Vector3 get_closest_point(const Vector3& p_point); Vector3 get_closest_point_normal(const Vector3& p_point); |