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author | Rindbee <idleman@yeah.net> | 2022-09-04 08:36:18 +0800 |
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committer | Rindbee <idleman@yeah.net> | 2022-09-04 09:20:06 +0800 |
commit | e73cac89991f20cfa160f2b8b33fc82f0269bd7f (patch) | |
tree | 05372c24c101c037c9d2c7912cf8f6cf04cb729f /scene/3d/world_environment.h | |
parent | b8977ca333fd0334669de0253f86abf6d401256a (diff) |
Fix Skeleton3DEditor causing crash in sanitizer enabled builds
The life cycle of the `Skeleton3DEditor` singleton is too short, and when it is destroyed,
part of the logic needs to be called when its child nodes exist.
Diffstat (limited to 'scene/3d/world_environment.h')
0 files changed, 0 insertions, 0 deletions