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authorRémi Verschelde <rverschelde@gmail.com>2020-05-14 16:41:43 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 21:57:34 +0200
commit0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (patch)
tree198d4ff7665d89307f6ca2469fa38620a9eb1672 /scene/3d/world_environment.cpp
parent07bc4e2f96f8f47991339654ff4ab16acc19d44f (diff)
Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
Diffstat (limited to 'scene/3d/world_environment.cpp')
-rw-r--r--scene/3d/world_environment.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp
index ac314e005b..24071f31f3 100644
--- a/scene/3d/world_environment.cpp
+++ b/scene/3d/world_environment.cpp
@@ -113,8 +113,9 @@ String WorldEnvironment::get_configuration_warning() const {
return TTR("WorldEnvironment requires its \"Environment\" property to contain an Environment to have a visible effect.");
}
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return String();
+ }
List<Node *> nodes;
get_tree()->get_nodes_in_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), &nodes);