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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-04 17:18:28 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-04 17:18:28 +0100 |
commit | eab30316ee8ca4f8542c192fdde319c40320a2fe (patch) | |
tree | 3c9d1b93f522cb3f99a6c4c4d999ed1adde941fa /scene/3d/voxel_gi.h | |
parent | 3a5a3473beda4e5f195bdb3e492f90119802385f (diff) | |
parent | c5550108c808c435c3d8368b066250a6c3df7f2c (diff) |
Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-range
Decrease the default dynamic range in VoxelGIData to 2.0
Diffstat (limited to 'scene/3d/voxel_gi.h')
-rw-r--r-- | scene/3d/voxel_gi.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/voxel_gi.h b/scene/3d/voxel_gi.h index e15019872b..3678bd4f3b 100644 --- a/scene/3d/voxel_gi.h +++ b/scene/3d/voxel_gi.h @@ -45,7 +45,7 @@ class VoxelGIData : public Resource { AABB bounds; Vector3 octree_size; - float dynamic_range = 4.0; + float dynamic_range = 2.0; float energy = 1.0; float bias = 1.5; float normal_bias = 0.0; |