summaryrefslogtreecommitdiff
path: root/scene/3d/visual_instance.h
diff options
context:
space:
mode:
authorDaniel Rakos <daniel.rakos@rastergrid.com>2019-03-11 15:53:53 +0100
committerDaniel Rakos <daniel.rakos@rastergrid.com>2019-03-11 16:26:45 +0100
commit1cf7ca87cebb0a07733ffe65a50e8f9b0e68b25a (patch)
treea73539e0166d6b0d987a5e5af4abac92191acb04 /scene/3d/visual_instance.h
parent0deb3921e378178f04e9a185aa040a84fc9254e8 (diff)
Fix skeleton reparenting to also work when the skeleton node is not a bone
Existing code only did the reparenting when the parent node was a bone. This change fixes that, plus the reparenting code itself, which used the index of the skin instead of the skin index itself to address the skeleton array.
Diffstat (limited to 'scene/3d/visual_instance.h')
0 files changed, 0 insertions, 0 deletions