diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/3d/visual_instance.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/3d/visual_instance.h')
-rw-r--r-- | scene/3d/visual_instance.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h new file mode 100644 index 0000000000..4e652912c6 --- /dev/null +++ b/scene/3d/visual_instance.h @@ -0,0 +1,126 @@ +/*************************************************************************/ +/* visual_instance.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef VISUAL_INSTANCE_H +#define VISUAL_INSTANCE_H + +#include "scene/3d/spatial.h" +#include "face3.h" +#include "rid.h" +#include "scene/resources/material.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class VisualInstance : public Spatial { + + OBJ_TYPE( VisualInstance, Spatial ); + OBJ_CATEGORY("3D Visual Nodes"); + + RID instance; + uint32_t layers; + + + RID _get_visual_instance_rid() const; + +protected: + + + void _notification(int p_what); + static void _bind_methods(); +public: + + enum GetFacesFlags { + FACES_SOLID=1, // solid geometry + FACES_ENCLOSING=2, + FACES_DYNAMIC=4 // dynamic object geometry + + }; + + RID get_instance() const; + virtual AABB get_aabb() const=0; + virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const=0; + + virtual AABB get_transformed_aabb() const; // helper + + void set_base(const RID& p_base); + + void set_layer_mask(uint32_t p_mask); + uint32_t get_layer_mask() const; + + + VisualInstance(); + ~VisualInstance(); + +}; + +class GeometryInstance : public VisualInstance { + + OBJ_TYPE( GeometryInstance, VisualInstance ); +public: + + enum Flags { + FLAG_VISIBLE=VS::INSTANCE_FLAG_VISIBLE, + FLAG_CAST_SHADOW=VS::INSTANCE_FLAG_CAST_SHADOW, + FLAG_RECEIVE_SHADOWS=VS::INSTANCE_FLAG_RECEIVE_SHADOWS, + FLAG_BILLBOARD=VS::INSTANCE_FLAG_BILLBOARD, + FLAG_BILLBOARD_FIX_Y=VS::INSTANCE_FLAG_BILLBOARD_FIX_Y, + FLAG_DEPH_SCALE=VS::INSTANCE_FLAG_DEPH_SCALE, + FLAG_VISIBLE_IN_ALL_ROOMS=VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS, + FLAG_MAX=VS::INSTANCE_FLAG_MAX, + }; + + +private: + + bool flags[FLAG_MAX]; + Ref<Material> material_override; + float draw_begin; + float draw_end; +protected: + + static void _bind_methods(); +public: + + void set_flag(Flags p_flag,bool p_value); + bool get_flag(Flags p_flag) const; + + void set_draw_range_begin(float p_dist); + float get_draw_range_begin() const; + + void set_draw_range_end(float p_dist); + float get_draw_range_end() const; + + void set_material_override(const Ref<Material>& p_material); + Ref<Material> get_material_override() const; + + GeometryInstance(); +}; + +VARIANT_ENUM_CAST( GeometryInstance::Flags ); + +#endif |