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author | JFonS <joan.fonssanchez@gmail.com> | 2020-03-10 12:54:25 +0100 |
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committer | JFonS <joan.fonssanchez@gmail.com> | 2020-03-10 13:08:17 +0100 |
commit | 9f2f7ee5eb59bf26e74edb3565f352f12b685963 (patch) | |
tree | 11e4cf8dceb8554f54a540eb7d8f646f721d5708 /scene/3d/visual_instance.cpp | |
parent | 002d821e6e66f67966193c7297347b8d4f56c536 (diff) |
Return correct mesh format for PrimitiveMesh.
The return value was changed during the Vulkan port, but it didn't include ARRAY_FORMAT_INDEX. This meant they were wrongly considered non-indexed meshes and the click-selection logic for all primitive meshes broke.
Diffstat (limited to 'scene/3d/visual_instance.cpp')
0 files changed, 0 insertions, 0 deletions