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author | reduz <reduzio@gmail.com> | 2020-11-07 19:33:38 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-11-07 20:17:12 -0300 |
commit | 127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch) | |
tree | a1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/3d/visibility_notifier_3d.cpp | |
parent | 30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff) |
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
Diffstat (limited to 'scene/3d/visibility_notifier_3d.cpp')
-rw-r--r-- | scene/3d/visibility_notifier_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/visibility_notifier_3d.cpp b/scene/3d/visibility_notifier_3d.cpp index a64b0df1cc..9f5c40caf4 100644 --- a/scene/3d/visibility_notifier_3d.cpp +++ b/scene/3d/visibility_notifier_3d.cpp @@ -30,7 +30,7 @@ #include "visibility_notifier_3d.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "scene/3d/camera_3d.h" #include "scene/3d/physics_body_3d.h" #include "scene/animation/animation_player.h" |