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authorRémi Verschelde <rverschelde@gmail.com>2016-07-08 00:32:28 +0200
committerRémi Verschelde <rverschelde@gmail.com>2016-07-08 16:47:55 +0200
commitf40f360a2c4ca8e6f2a651dbcca3ae82e2abe7a1 (patch)
treeef86e39ca4ee986c5ca2888dc96cdfa145a6c2ce /scene/3d/visibility_notifier.cpp
parentd8c31e0e7480906ccf230892b090e3c3cbe1b271 (diff)
Remove unused variables (fourth pass) + dead code
Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33.
Diffstat (limited to 'scene/3d/visibility_notifier.cpp')
-rw-r--r--scene/3d/visibility_notifier.cpp17
1 files changed, 3 insertions, 14 deletions
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index 60097ad482..f3b5cde0eb 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -221,9 +221,6 @@ void VisibilityEnabler::_notification(int p_what){
return;
- Node *from = this;
- //find where current scene starts
-
for (Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) {
if (!visible)
@@ -242,17 +239,9 @@ void VisibilityEnabler::_change_node_state(Node* p_node,bool p_enabled) {
{
RigidBody *rb = p_node->cast_to<RigidBody>();
- if (rb) {
-
- if (p_enabled) {
- RigidBody::Mode mode = RigidBody::Mode(nodes[p_node].operator int());
- //rb->set_mode(mode);
- rb->set_sleeping(false);
- } else {
- //rb->set_mode(RigidBody::MODE_STATIC);
- rb->set_sleeping(true);
- }
- }
+ if (rb)
+
+ rb->set_sleeping(!p_enabled);
}
{