diff options
author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-09-14 11:44:30 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-09-16 09:55:20 -0700 |
commit | 85819b199a5d49e75f78f67415e82c46bbe061a9 (patch) | |
tree | 1a733d1aa65681c766966120a292cbc32c8e52e8 /scene/3d/vehicle_body_3d.h | |
parent | fd17ce1890dc9f24b71674b93e72fb1d978cf95b (diff) |
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
Diffstat (limited to 'scene/3d/vehicle_body_3d.h')
-rw-r--r-- | scene/3d/vehicle_body_3d.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/vehicle_body_3d.h b/scene/3d/vehicle_body_3d.h index f29c3d89b7..a798c76c1f 100644 --- a/scene/3d/vehicle_body_3d.h +++ b/scene/3d/vehicle_body_3d.h @@ -150,8 +150,8 @@ public: VehicleWheel3D(); }; -class VehicleBody3D : public RigidBody3D { - GDCLASS(VehicleBody3D, RigidBody3D); +class VehicleBody3D : public RigidDynamicBody3D { + GDCLASS(VehicleBody3D, RigidDynamicBody3D); real_t engine_force = 0.0; real_t brake = 0.0; |