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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2020-04-14 19:59:53 +0200 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-10-25 18:22:12 -0700 |
commit | daf7dcac7a9e0b4c26ba62ba9a700813d5abec9a (patch) | |
tree | 3ab364852f8804d03e8f6334a792d18f523dfea3 /scene/3d/vehicle_body_3d.cpp | |
parent | 24fdedfe948a918b5a67846f7962f83ba0e59258 (diff) |
Improved RigidDynamicBody linear/angular damping override
Damping values are now non-negative.
Add new properties linear_damp_mode and angular_damp_mode to set the way
RigidDynamicBody and PhysicalBone (2D & 3D) use damping values.
It can now be Combine (default) to add to the default/areas, or Replace
to override the value completely (current behavior).
Diffstat (limited to 'scene/3d/vehicle_body_3d.cpp')
0 files changed, 0 insertions, 0 deletions