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author | JFonS <joan.fonssanchez@gmail.com> | 2022-09-15 17:50:12 +0200 |
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committer | JFonS <joan.fonssanchez@gmail.com> | 2022-09-16 09:44:22 +0200 |
commit | b668268772005a3cc43c6c02307c2e7f5bb97087 (patch) | |
tree | 1650812528244c268514fd0fe1891d4cd80e498e /scene/3d/vehicle_body_3d.cpp | |
parent | 4ba934bf3d1e697d8f332b5e8cfd694cdf49a7ba (diff) |
Fix error spam in the renderer when using GPUParticles3D
The flag INSTANCE_DATA_FLAG_MULTIMESH is used for both multimesh and particles instances, this commit adds a new INSTANCE_DATA_FLAG_PARTICLES flag to discriminate between them.
This flag will also be used in the future to properly support TAA in particles.
Diffstat (limited to 'scene/3d/vehicle_body_3d.cpp')
0 files changed, 0 insertions, 0 deletions