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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-10-17 21:37:57 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-10-17 22:36:26 +0200 |
commit | 23ae64b15e14e868f3a152ca2745b2db764b12c2 (patch) | |
tree | f3d68e5022b7ee59993d9106a17c91e6f15cb301 /scene/3d/vehicle_body.h | |
parent | eeaa9124af0cf6b66acd70f003482eecdd997a4a (diff) |
C#: Optimize struct marshalling
- We no longer box struct to return them from internal calls.
- Use reinterpret_cast if the managed struct layout is the same as the native struct.
Diffstat (limited to 'scene/3d/vehicle_body.h')
0 files changed, 0 insertions, 0 deletions