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authorRémi Verschelde <rverschelde@gmail.com>2019-07-03 09:16:20 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-07-03 09:59:04 +0200
commitb0d41847ed1e4cd9407dce0d26aaa09db656ec12 (patch)
tree8672de67513b1971abcb9c5fb5b0337ddcf67184 /scene/3d/vehicle_body.cpp
parentf5f7244a2b59de60b2c1c29346b2fe5ded2ae2d0 (diff)
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines.
Diffstat (limited to 'scene/3d/vehicle_body.cpp')
0 files changed, 0 insertions, 0 deletions