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author | Simon Puchert <simonpuchert@alice.de> | 2019-07-06 00:13:03 +0200 |
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committer | Simon Puchert <simonpuchert@alice.de> | 2019-07-06 00:13:03 +0200 |
commit | 18ba1bc824fd4739a34ad78a3c95df1fb552ff1b (patch) | |
tree | 3868c88ce05b2dc000e007b926914ee82c095732 /scene/3d/vehicle_body.cpp | |
parent | d897131ac555de84afe9ca6845abf87c26957895 (diff) |
cpu_particles: Return uniform density spheres.
The current implementation normalizes points from a uniform distribution
on a cube. This creates a non-uniform distribution on the sphere.
Diffstat (limited to 'scene/3d/vehicle_body.cpp')
0 files changed, 0 insertions, 0 deletions