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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-05-21 01:06:21 +0200
committerGitHub <noreply@github.com>2022-05-21 01:06:21 +0200
commit8adf04804550957f43c810b13fcce66dd76e5fd8 (patch)
tree2ee58365f1092587277770ceaedfc1e35454acfd /scene/3d/spring_arm_3d.h
parentf4126cc902b0cbb100bcf1b37ee15df5a8430d21 (diff)
parent45af29da8095af16729955117a165d23e77cd740 (diff)
Merge pull request #61194 from reduz/new-hash-set
Add a new HashSet template
Diffstat (limited to 'scene/3d/spring_arm_3d.h')
-rw-r--r--scene/3d/spring_arm_3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/spring_arm_3d.h b/scene/3d/spring_arm_3d.h
index 78d9db7259..0b5307acf7 100644
--- a/scene/3d/spring_arm_3d.h
+++ b/scene/3d/spring_arm_3d.h
@@ -37,7 +37,7 @@ class SpringArm3D : public Node3D {
GDCLASS(SpringArm3D, Node3D);
Ref<Shape3D> shape;
- RBSet<RID> excluded_objects;
+ HashSet<RID> excluded_objects;
real_t spring_length = 1.0;
real_t current_spring_length = 0.0;
bool keep_child_basis = false;