diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-07-15 01:23:10 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-07-15 08:32:34 -0300 |
commit | 2e73be99d8d86d9dad7bcb99518a4d3cbb5c373c (patch) | |
tree | d863db50852afe5d4b0bc15b8452054498004cb1 /scene/3d/spatial_velocity_tracker.cpp | |
parent | e64b82ebfcc3475c7a7d2a9196bfe20d6c9e3614 (diff) |
Lots of work on Audio & Physics engine:
-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
Diffstat (limited to 'scene/3d/spatial_velocity_tracker.cpp')
-rw-r--r-- | scene/3d/spatial_velocity_tracker.cpp | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/scene/3d/spatial_velocity_tracker.cpp b/scene/3d/spatial_velocity_tracker.cpp new file mode 100644 index 0000000000..dc822d0446 --- /dev/null +++ b/scene/3d/spatial_velocity_tracker.cpp @@ -0,0 +1,104 @@ +#include "spatial_velocity_tracker.h" +#include "engine.h" + +void SpatialVelocityTracker::set_track_fixed_step(bool p_track_fixed_step) { + + fixed_step = p_track_fixed_step; +} + +bool SpatialVelocityTracker::is_tracking_fixed_step() const { + + return fixed_step; +} +void SpatialVelocityTracker::update_position(const Vector3 &p_position) { + + PositionHistory ph; + ph.position = p_position; + if (fixed_step) { + ph.frame = Engine::get_singleton()->get_fixed_frames(); + } else { + ph.frame = Engine::get_singleton()->get_idle_frame_ticks(); + } + + if (position_history_len == 0 || position_history[0].frame != ph.frame) { //in same frame, use latest + position_history_len = MIN(position_history.size(), position_history_len + 1); + for (int i = position_history_len - 1; i > 0; i--) { + position_history[i] = position_history[i - 1]; + } + } + + position_history[0] = ph; +} +Vector3 SpatialVelocityTracker::get_tracked_linear_velocity() const { + + Vector3 linear_velocity; + + float max_time = 1 / 5.0; //maximum time to interpolate a velocity + + Vector3 distance_accum; + float time_accum = 0.0; + float base_time = 0.0; + + if (position_history_len) { + if (fixed_step) { + uint64_t base = Engine::get_singleton()->get_fixed_frames(); + base_time = float(base - position_history[0].frame) / Engine::get_singleton()->get_iterations_per_second(); + } else { + uint64_t base = Engine::get_singleton()->get_idle_frame_ticks(); + base_time = double(base - position_history[0].frame) / 1000000.0; + } + } + + for (int i = 0; i < position_history_len - 1; i++) { + float delta = 0.0; + uint64_t diff = position_history[i].frame - position_history[i + 1].frame; + Vector3 distance = position_history[i].position - position_history[i + 1].position; + + if (fixed_step) { + delta = float(diff) / Engine::get_singleton()->get_iterations_per_second(); + } else { + delta = double(diff) / 1000000.0; + } + + if (base_time + time_accum + delta > max_time) + break; + + distance_accum += distance; + time_accum += delta; + } + + if (time_accum) { + linear_velocity = distance_accum / time_accum; + } + + return linear_velocity; +} + +void SpatialVelocityTracker::reset(const Vector3 &p_new_pos) { + + PositionHistory ph; + ph.position = p_new_pos; + if (fixed_step) { + ph.frame = Engine::get_singleton()->get_fixed_frames(); + } else { + ph.frame = Engine::get_singleton()->get_idle_frame_ticks(); + } + + position_history[0] = ph; + position_history_len = 1; +} + +void SpatialVelocityTracker::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_track_fixed_step", "enable"), &SpatialVelocityTracker::set_track_fixed_step); + ClassDB::bind_method(D_METHOD("is_tracking_fixed_step"), &SpatialVelocityTracker::is_tracking_fixed_step); + ClassDB::bind_method(D_METHOD("update_position", "position"), &SpatialVelocityTracker::update_position); + ClassDB::bind_method(D_METHOD("get_tracked_linear_velocity"), &SpatialVelocityTracker::get_tracked_linear_velocity); + ClassDB::bind_method(D_METHOD("reset", "position"), &SpatialVelocityTracker::reset); +} + +SpatialVelocityTracker::SpatialVelocityTracker() { + position_history.resize(4); // should be configurable + position_history_len = 0; + fixed_step = false; +} |