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author | Juan Linietsky <reduzio@gmail.com> | 2016-03-08 15:34:36 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-03-08 15:34:36 -0300 |
commit | a3d6768199c2100391343083900177c129a683d6 (patch) | |
tree | aaad294dca3e730c5455f28c675e4eb20e7200db /scene/3d/spatial.h | |
parent | 9157a13aef46c0642fb46fcbe5c14892d42583b2 (diff) | |
parent | 23a4683879f4da5b09f05e79a43e061e78ccdb43 (diff) |
Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
Diffstat (limited to 'scene/3d/spatial.h')
0 files changed, 0 insertions, 0 deletions