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author | Juan Linietsky <reduzio@gmail.com> | 2014-09-22 00:50:48 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-09-22 00:50:48 -0300 |
commit | 048fdc8aeabbd80ba9cc8914ec7f7baa00ad0c3d (patch) | |
tree | ddd39a348b41cfe3927075a8c6b11aa692511518 /scene/3d/spatial.h | |
parent | f195bf673fa8f282d2508e20ca6f08260c4e1fe7 (diff) |
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
-WorldEnvironment cleanup issues fixed (#563)
-Text Editor improvement to shift-mouse selection (#648)
-(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652)
-Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense
-Added add_collision_exception() API in PhysicsBody (more accessible)
-ability to select and copy in the output messages panel
Diffstat (limited to 'scene/3d/spatial.h')
0 files changed, 0 insertions, 0 deletions