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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2019-05-15 20:33:21 +0300 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2019-06-19 14:42:09 +0300 |
commit | 33f55369cbc0599ff304b3e3f8617c6cf90c50af (patch) | |
tree | f5c49fd64db307ea30ffa7d504c04394f3a0d382 /scene/3d/spatial.cpp | |
parent | 7fa941bfd8a1d81fc5c27c21635e60846efc52f4 (diff) |
Enforce Unicode encoding in MSVC
This can help to solve compilation issues on systems with Japanese
locale with encodings like Shift_JIS and UTF-8-BOM.
Also be more consistent using String::utf8() to represent cyrilic
unicode characters in test_string.cpp
Clarified some comments in test_string.cpp for some Unicode characters.
Diffstat (limited to 'scene/3d/spatial.cpp')
0 files changed, 0 insertions, 0 deletions