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authorkobewi <kobewi4e@gmail.com>2022-08-05 20:35:08 +0200
committerkobewi <kobewi4e@gmail.com>2022-08-23 23:21:32 +0200
commit1abdffe7a029daf634f57132cb5ab5d82a7ccfc9 (patch)
tree1b0d34d6c4bfb94b46b3640e17ce80b5dc291b11 /scene/3d/soft_dynamic_body_3d.cpp
parentd5606503b47a98a5d1d925b2b655760dab850e6e (diff)
Replace Array return types with TypedArray 2
Diffstat (limited to 'scene/3d/soft_dynamic_body_3d.cpp')
-rw-r--r--scene/3d/soft_dynamic_body_3d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/soft_dynamic_body_3d.cpp b/scene/3d/soft_dynamic_body_3d.cpp
index c9eafc77e0..2650d62fa4 100644
--- a/scene/3d/soft_dynamic_body_3d.cpp
+++ b/scene/3d/soft_dynamic_body_3d.cpp
@@ -591,10 +591,10 @@ Vector<SoftDynamicBody3D::PinnedPoint> SoftDynamicBody3D::get_pinned_points_indi
return pinned_points;
}
-Array SoftDynamicBody3D::get_collision_exceptions() {
+TypedArray<PhysicsBody3D> SoftDynamicBody3D::get_collision_exceptions() {
List<RID> exceptions;
PhysicsServer3D::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions);
- Array ret;
+ TypedArray<PhysicsBody3D> ret;
for (const RID &body : exceptions) {
ObjectID instance_id = PhysicsServer3D::get_singleton()->body_get_object_instance_id(body);
Object *obj = ObjectDB::get_instance(instance_id);