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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-05-10 18:56:54 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-05-10 19:16:38 +0200 |
commit | c64c45ccafd886f4dab5f09f629b064096e206f3 (patch) | |
tree | 4621e3f1f2b6656642a152e09dc6dd3b4c7c592d /scene/3d/skeleton_ik_3d.h | |
parent | 6ab92464bc6356f3342c3efd1fc1bb1a5e4467d5 (diff) |
Rename various TileMap methods/properties for clarity and consistency
The YSort renames were tracked in https://github.com/godotengine/godot/issues/16863.
This closes https://github.com/godotengine/godot-proposals/issues/814.
Diffstat (limited to 'scene/3d/skeleton_ik_3d.h')
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