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author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-06-24 14:18:48 +0200 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-06-24 14:32:24 +0200 |
commit | 85cdb1144d0ca845df22a879e001e8fa16288224 (patch) | |
tree | f2ae1870960460f0d96d7357dc5e96f5ac8c6ca3 /scene/3d/skeleton_ik_3d.h | |
parent | faae24637cdf8ce50e06e9968342003fcd2ca470 (diff) |
Document limits of using meshes to obstruct navigation mesh baking
Recast (the library used for baking) has no concept of a geometry "inside" and this is intentional. ReCast will add navigation mesh to areas as soon as the area inside a source geometry mesh is large enough to fit a navigation mesh polygon with current baking parameters.
Diffstat (limited to 'scene/3d/skeleton_ik_3d.h')
0 files changed, 0 insertions, 0 deletions