summaryrefslogtreecommitdiff
path: root/scene/3d/skeleton_ik_3d.h
diff options
context:
space:
mode:
authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-12-15 19:29:12 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-12-16 01:12:20 +0100
commit4a991887bf3dd5fbb687fb379f06ac85aa4a6245 (patch)
treeb97e2c2e9b353abe99c97a9f9364645c20b1f012 /scene/3d/skeleton_ik_3d.h
parent47ef0549ee490bca066ac00587076f123d973a55 (diff)
Silence `Input.vibrate_handheld()` warning as it's already documented
The warning causes messages to be spammed if you are calling this method in a game that runs on both desktop and mobile platforms, unless you guard all calls to `Input.vibrate_handheld()` with `OS.has_feature("mobile") or OS.has_feature("web")`. Since the limitation is already documented (and is obvious enough given the method's name), the warning message is redundant.
Diffstat (limited to 'scene/3d/skeleton_ik_3d.h')
0 files changed, 0 insertions, 0 deletions