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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-03-18 23:45:37 +0100
committerGitHub <noreply@github.com>2021-03-18 23:45:37 +0100
commit217d9d1b3057499a64dfff915121afb531198af0 (patch)
treefd22d155472ab5a642e237808bea0dbec30c7460 /scene/3d/skeleton_ik_3d.cpp
parentd0f0fdb6ad9fff7672d2c3da58cc6d7fdbf741ca (diff)
parentc15e23396da5d44b23dd6edc0df8ccaebbd9f6bc (diff)
Merge pull request #47147 from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix
Fix for regression in SkeletonIK code
Diffstat (limited to 'scene/3d/skeleton_ik_3d.cpp')
-rw-r--r--scene/3d/skeleton_ik_3d.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp
index 80c1f0ddb1..85da546430 100644
--- a/scene/3d/skeleton_ik_3d.cpp
+++ b/scene/3d/skeleton_ik_3d.cpp
@@ -268,6 +268,10 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove
p_task->skeleton->set_bone_global_pose_override(p_task->chain.tips[i].chain_item->bone, Transform(), 0.0, true);
}
+ // Update the initial root transform
+ p_task->chain.chain_root.initial_transform = p_task->skeleton->get_bone_global_pose(p_task->chain.chain_root.bone);
+ p_task->chain.chain_root.current_pos = p_task->chain.chain_root.initial_transform.origin;
+
make_goal(p_task, p_task->skeleton->get_global_transform().affine_inverse(), blending_delta);
if (p_use_magnet && p_task->chain.middle_chain_item) {