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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-07-27 16:49:18 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-27 16:49:18 +0200 |
commit | ed61fb2a8b367d60e5ac0e54e8be5320abfcce80 (patch) | |
tree | a8529f1b2ea40f5605c8dde5ba7f769629e350db /scene/3d/skeleton_3d.h | |
parent | 4e9640b3ec2bea8e659607137ea87f40c2a7e498 (diff) | |
parent | dde235ad82c7c1ea54ef764056ee5bd3a28a94ab (diff) |
Merge pull request #63138 from TokageItLab/normalize-position-track
Add position track normalization to importer retarget
Diffstat (limited to 'scene/3d/skeleton_3d.h')
-rw-r--r-- | scene/3d/skeleton_3d.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h index fcb8774c3d..8b69410a39 100644 --- a/scene/3d/skeleton_3d.h +++ b/scene/3d/skeleton_3d.h @@ -146,6 +146,7 @@ private: bool rest_dirty = false; bool show_rest_only = false; + float motion_scale = 1.0; uint64_t version = 1; @@ -211,6 +212,9 @@ public: bool is_show_rest_only() const; void clear_bones(); + void set_motion_scale(float p_motion_scale); + float get_motion_scale() const; + // posing api void set_bone_pose_position(int p_bone, const Vector3 &p_position); |