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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-04-23 16:12:22 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-04-23 16:18:55 +0200 |
commit | 81f13f61719a2c1c5451cdb7f8b2dd003db8c56d (patch) | |
tree | f7e71811fe975283a424e5219c8b585353522c22 /scene/3d/skeleton_3d.h | |
parent | 43f0767390cabd337b31cf777fa5c04251c68fbc (diff) |
C#: Fix always saving copy of csproj even with no changes
This was a regression from 93d7ec88360a467a3041c0aa08390daa1f75892b (#38110).
Mono's old implementation of Microsoft.Build hardcodes HasUnsavedChanges to
always return true.
This workaround can be reverted once we switch to official Microsoft.Build.
Diffstat (limited to 'scene/3d/skeleton_3d.h')
0 files changed, 0 insertions, 0 deletions