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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-31 14:14:05 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-31 15:19:11 +0200 |
commit | 420d0d50bcdc47c793157c2f1e143136eafa6500 (patch) | |
tree | 375213d3f3b14f97cb4dd8c8d9ccb4e54ca80105 /scene/3d/skeleton_3d.h | |
parent | a647fb3e623c8e5c14427c2631ee61f132951709 (diff) |
zlib/minizip: Update to version 1.2.12
Security update, fixes CVE-2018-25032 in zlib.
Preliminary assessment doesn't show Godot as affected since we don't
seem to call `deflate` with the problematic parameters, but the extent
of the vulnerability is not fully clear upstream yet.
Diffstat (limited to 'scene/3d/skeleton_3d.h')
0 files changed, 0 insertions, 0 deletions