diff options
author | Juan Linietsky <reduzio@gmail.com> | 2020-04-21 12:16:45 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-04-21 12:16:45 -0300 |
commit | f8ef38efed3c4f814b2762b2e054e0bbf7d911b4 (patch) | |
tree | 3d51fe5fc8d9ab13e27e1f2be13d5e5ddf649c64 /scene/3d/skeleton_3d.cpp | |
parent | 79f82bd74284a3a90177d6446449d2a69285130f (diff) |
Add proper type to most public API uses of Array
Diffstat (limited to 'scene/3d/skeleton_3d.cpp')
-rw-r--r-- | scene/3d/skeleton_3d.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 59a6e23005..973822653a 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -33,6 +33,7 @@ #include "core/engine.h" #include "core/message_queue.h" #include "core/project_settings.h" +#include "core/type_info.h" #include "scene/3d/physics_body_3d.h" #include "scene/resources/surface_tool.h" @@ -770,7 +771,7 @@ void _pb_start_simulation(const Skeleton3D *p_skeleton, Node *p_node, const Vect } } -void Skeleton3D::physical_bones_start_simulation_on(const Array &p_bones) { +void Skeleton3D::physical_bones_start_simulation_on(const TypedArray<StringName> &p_bones) { set_physics_process_internal(false); Vector<int> sim_bones; @@ -780,12 +781,9 @@ void Skeleton3D::physical_bones_start_simulation_on(const Array &p_bones) { sim_bones.resize(p_bones.size()); int c = 0; for (int i = sim_bones.size() - 1; 0 <= i; --i) { - Variant::Type type = p_bones.get(i).get_type(); - if (Variant::STRING == type || Variant::STRING_NAME == type) { - int bone_id = find_bone(p_bones.get(i)); - if (bone_id != -1) - sim_bones.write[c++] = bone_id; - } + int bone_id = find_bone(p_bones[i]); + if (bone_id != -1) + sim_bones.write[c++] = bone_id; } sim_bones.resize(c); } |