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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-30 10:08:52 +0200
committerGitHub <noreply@github.com>2021-06-30 10:08:52 +0200
commit24c6ee9f560bcfa5f234a423df624f50922f929f (patch)
tree192cbcc2de94ad62333ecff3531cfbfe89bf183c /scene/3d/skeleton_3d.cpp
parentcb2fb98af3cd1a62e050696d5b080992c9dbaf16 (diff)
parenta65cdca8947c51f4a68032b76e0b970e7fcf1d93 (diff)
Merge pull request #49844 from nekomatata/physics-disabled-shapes
Fix and clean disabled shapes handling in godot physics servers
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