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authorAndreaCatania <info@andreacatania.com>2017-10-03 18:49:32 +0200
committerAndrea Catania <info@andreacatania.com>2018-08-04 11:25:07 +0200
commitb7e66188df12503e0d8559c4e08386c0d98c06ce (patch)
treeaea0861a72a96c8281d1d6ed4fef7eff138f3118 /scene/3d/skeleton.cpp
parent6c569c90b666c7fb773eca3948fc76ba7a160a27 (diff)
Implemented IK
Diffstat (limited to 'scene/3d/skeleton.cpp')
-rw-r--r--scene/3d/skeleton.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 4b6b59b2d3..f45cb02211 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -600,9 +600,12 @@ PhysicalBone *Skeleton::_get_physical_bone_parent(int p_bone) {
void Skeleton::_rebuild_physical_bones_cache() {
const int b_size = bones.size();
for (int i = 0; i < b_size; ++i) {
- bones.write[i].cache_parent_physical_bone = _get_physical_bone_parent(i);
- if (bones[i].physical_bone)
- bones[i].physical_bone->_on_bone_parent_changed();
+ PhysicalBone *parent_pb = _get_physical_bone_parent(i);
+ if (parent_pb != bones[i].physical_bone) {
+ bones.write[i].cache_parent_physical_bone = parent_pb;
+ if (bones[i].physical_bone)
+ bones[i].physical_bone->_on_bone_parent_changed();
+ }
}
}
@@ -740,6 +743,8 @@ void Skeleton::_bind_methods() {
#endif // _3D_DISABLED
+ ClassDB::bind_method(D_METHOD("set_bone_ignore_animation", "bone", "ignore"), &Skeleton::set_bone_ignore_animation);
+
BIND_CONSTANT(NOTIFICATION_UPDATE_SKELETON);
}