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author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-10 22:55:57 +0100 |
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committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2023-02-04 22:44:36 +0100 |
commit | 6e855e38202862a806095c64b1a2fce7b1977b91 (patch) | |
tree | dd8704f12069be8ec23b233f6c6b3a33a0b1ab21 /scene/3d/shape_cast_3d.h | |
parent | 0810ecaafdbee3ea747219e6ab3a8de5d2216a09 (diff) |
Fix propagation order for 2D physics picking events
This patch adds a viewport-configuration-option for sorting
physics-picking events by the Z-Index and the scene tree position
of the collision objects.
Diffstat (limited to 'scene/3d/shape_cast_3d.h')
0 files changed, 0 insertions, 0 deletions