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authorKyle Luce <razzlegames@gmail.com>2016-03-12 19:13:57 -0700
committerKyle Luce <razzlegames@gmail.com>2016-03-13 15:27:39 -0700
commitfeef563f3f2ad7f1cb5aa2e788e3ea4adfee3c56 (patch)
treecb86c17f85513a4a4174d6628802d0059edb47f4 /scene/3d/scenario_fx.cpp
parentbe4d58e1203ae35dab97b14f08098f50998d4201 (diff)
Fixes the month consistency issue in enums and get_date etc
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
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