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authorJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
commitbc26f905817945300d397696330d1ab04a1af33c (patch)
treed06338399c8ea410042f6631fb3db3efcc100b05 /scene/3d/room_instance.h
parent710692278d1353aad08bc7bceb655afc1d6c950c (diff)
Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
Diffstat (limited to 'scene/3d/room_instance.h')
-rw-r--r--scene/3d/room_instance.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h
index 8cdc908ceb..145589a780 100644
--- a/scene/3d/room_instance.h
+++ b/scene/3d/room_instance.h
@@ -82,7 +82,7 @@ public:
NOTIFICATION_AREA_CHANGED=60
};
- virtual AABB get_aabb() const;
+ virtual Rect3 get_aabb() const;
virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
void set_room( const Ref<RoomBounds>& p_room );