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authorPedro J. Estébanez <pedrojrulez@gmail.com>2017-08-22 18:02:12 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2017-08-24 07:02:55 +0200
commita560a6211868d517908f44e1ea90336b18cdb97d (patch)
tree1c62c252a127a3b7ffddaec918e0024f64f4ef94 /scene/3d/room_instance.h
parentb4ad899ef64df6e341a4cbe52a15109cd3d6b2eb (diff)
Make OS::delay_usec() more reliable on UNIX
Implemented with `nanosleep()`. `usleep()` is deprecated. Also loops to ensure that __at least__ the requested time is waited, accounting for spurious interruptions. May help in situations like reattempting to connect to the debugger.
Diffstat (limited to 'scene/3d/room_instance.h')
0 files changed, 0 insertions, 0 deletions