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authorRémi Verschelde <rverschelde@gmail.com>2017-01-02 21:38:20 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-02 21:52:26 +0100
commit3f3f5a5359973e95e94148676a9793d6f52468f3 (patch)
tree65adf17c3d3f8d3a83bec29f51142fe884e942d8 /scene/3d/room_instance.h
parentdb46a344180d4eae1455e97e22bf84c9c304be7c (diff)
parent2820b2d82b2ed747011e37c543aefc6d4d4edee9 (diff)
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
Diffstat (limited to 'scene/3d/room_instance.h')
-rw-r--r--scene/3d/room_instance.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h
index d0c7dd1268..b40665b498 100644
--- a/scene/3d/room_instance.h
+++ b/scene/3d/room_instance.h
@@ -45,6 +45,8 @@
*/
+
+
class Room : public VisualInstance {
OBJ_TYPE( Room, VisualInstance );
@@ -65,7 +67,7 @@ private:
void _bounds_changed();
- virtual RES _get_gizmo_geometry() const;
+
protected:
@@ -89,7 +91,6 @@ public:
void set_simulate_acoustics(bool p_enable);
bool is_simulating_acoustics() const;
- void compute_room_from_subtree();
RID get_sound_room() const;