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authorMaganty Rushyendra <mrushyendra@yahoo.com.sg>2020-05-27 21:39:51 +0800
committerMaganty Rushyendra <mrushyendra@yahoo.com.sg>2020-05-27 21:53:34 +0800
commit4ef246f804c6662dcb9773447db85feb51006621 (patch)
treeff529b4dafa0a53155b57552e310dc16e8427607 /scene/3d/reflection_probe.h
parent2aa46ee4ae252b9cd13e6c8e4ace8a68ee14398b (diff)
Fix unsigned integer bug in LocalVector::erase
`erase()` calls `find()` to get the index of the element to remove, if any. https://github.com/godotengine/godot/blob/c2151e18135817c9f926a5a00341016ac77301d4/core/local_vector.h#L77-L81 `find()` returns a signed integer. In particular, it returns -1 if no element is found. Since `erase()` converts this to an unsigned type, the wrong element may be erroneously removed from the vector. Other ways to fix this would involve changing function signatures, so this seemed to be the least disruptive change. Fixes #38884
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