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authorjfons <joan.fonssanchez@gmail.com>2019-10-16 11:33:47 +0200
committerjfons <joan.fonssanchez@gmail.com>2019-10-16 12:01:10 +0200
commit298bd3f88a42c57bad4a793542d8f843f889a75b (patch)
treedb1be36c6a1fc46a31299ad8f2fb2215c62ca040 /scene/3d/reflection_probe.h
parenta1033aea51515cd5f831cedf9834ea376200356a (diff)
Add option to create navmesh from objects in group
Adds a new NavigationMesh property to select which objects will be taken into account for the generation. By default it will use all the NavigationMeshInstance children to keep compatibility. The new modes allow to build the NavigationMesh from all the nodes belonging to a specific group, and optionally include their children too.
Diffstat (limited to 'scene/3d/reflection_probe.h')
0 files changed, 0 insertions, 0 deletions