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author | jfons <joan.fonssanchez@gmail.com> | 2019-10-16 11:33:47 +0200 |
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committer | jfons <joan.fonssanchez@gmail.com> | 2019-10-16 12:01:10 +0200 |
commit | 298bd3f88a42c57bad4a793542d8f843f889a75b (patch) | |
tree | db1be36c6a1fc46a31299ad8f2fb2215c62ca040 /scene/3d/reflection_probe.h | |
parent | a1033aea51515cd5f831cedf9834ea376200356a (diff) |
Add option to create navmesh from objects in group
Adds a new NavigationMesh property to select which objects will be taken
into account for the generation.
By default it will use all the NavigationMeshInstance children to keep
compatibility. The new modes allow to build the NavigationMesh from
all the nodes belonging to a specific group, and optionally include
their children too.
Diffstat (limited to 'scene/3d/reflection_probe.h')
0 files changed, 0 insertions, 0 deletions