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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-11 14:34:18 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-11 14:34:18 +0100 |
commit | d40d86b959eea69cea16199390243abdbaa24621 (patch) | |
tree | bec5aba288d12b7a172cea7ef17d40937604cd8d /scene/3d/ray_cast_3d.h | |
parent | dcd2364dacc6c0af2e949ca34dd6e7f6e75e7d5c (diff) | |
parent | 0c46f73b5e5e89ba8fbe1f2294f203b5e9df2d0a (diff) |
Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types
Diffstat (limited to 'scene/3d/ray_cast_3d.h')
-rw-r--r-- | scene/3d/ray_cast_3d.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/ray_cast_3d.h b/scene/3d/ray_cast_3d.h index a580afe8db..a53e2c83fc 100644 --- a/scene/3d/ray_cast_3d.h +++ b/scene/3d/ray_cast_3d.h @@ -105,8 +105,8 @@ public: Ref<StandardMaterial3D> get_debug_material(); - float get_debug_shape_thickness() const; - void set_debug_shape_thickness(const float p_debug_thickness); + int get_debug_shape_thickness() const; + void set_debug_shape_thickness(const int p_debug_thickness); void force_raycast_update(); bool is_colliding() const; |