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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-05-14 23:09:03 +0200
committerGitHub <noreply@github.com>2020-05-14 23:09:03 +0200
commit00949f0c5fcc6a4f8382a4a97d5591fd9ec380f8 (patch)
tree2b1c31f45add24085b64425ce440f577424c16a1 /scene/3d/ray_cast_3d.cpp
parent5046f666a1181675b39f156c38346525dc1c444e (diff)
parent0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (diff)
Merge pull request #38738 from akien-mga/cause-we-never-go-out-of-style
Style: Remove new line at block start, enforce line between functions, enforce braces in if and loop blocks
Diffstat (limited to 'scene/3d/ray_cast_3d.cpp')
-rw-r--r--scene/3d/ray_cast_3d.cpp117
1 files changed, 54 insertions, 63 deletions
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index 304a5e1254..68f4b3132c 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -36,151 +36,149 @@
#include "servers/physics_server_3d.h"
void RayCast3D::set_cast_to(const Vector3 &p_point) {
-
cast_to = p_point;
- if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint())) {
update_gizmo();
- if (is_inside_tree() && get_tree()->is_debugging_collisions_hint())
+ }
+ if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
_update_debug_shape();
+ }
}
Vector3 RayCast3D::get_cast_to() const {
-
return cast_to;
}
void RayCast3D::set_collision_mask(uint32_t p_mask) {
-
collision_mask = p_mask;
}
uint32_t RayCast3D::get_collision_mask() const {
-
return collision_mask;
}
void RayCast3D::set_collision_mask_bit(int p_bit, bool p_value) {
-
uint32_t mask = get_collision_mask();
- if (p_value)
+ if (p_value) {
mask |= 1 << p_bit;
- else
+ } else {
mask &= ~(1 << p_bit);
+ }
set_collision_mask(mask);
}
bool RayCast3D::get_collision_mask_bit(int p_bit) const {
-
return get_collision_mask() & (1 << p_bit);
}
bool RayCast3D::is_colliding() const {
-
return collided;
}
-Object *RayCast3D::get_collider() const {
- if (against.is_null())
+Object *RayCast3D::get_collider() const {
+ if (against.is_null()) {
return nullptr;
+ }
return ObjectDB::get_instance(against);
}
int RayCast3D::get_collider_shape() const {
-
return against_shape;
}
-Vector3 RayCast3D::get_collision_point() const {
+Vector3 RayCast3D::get_collision_point() const {
return collision_point;
}
-Vector3 RayCast3D::get_collision_normal() const {
+Vector3 RayCast3D::get_collision_normal() const {
return collision_normal;
}
void RayCast3D::set_enabled(bool p_enabled) {
-
enabled = p_enabled;
update_gizmo();
- if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
set_physics_process_internal(p_enabled);
- if (!p_enabled)
+ }
+ if (!p_enabled) {
collided = false;
+ }
if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
- if (p_enabled)
+ if (p_enabled) {
_update_debug_shape();
- else
+ } else {
_clear_debug_shape();
+ }
}
}
bool RayCast3D::is_enabled() const {
-
return enabled;
}
void RayCast3D::set_exclude_parent_body(bool p_exclude_parent_body) {
-
- if (exclude_parent_body == p_exclude_parent_body)
+ if (exclude_parent_body == p_exclude_parent_body) {
return;
+ }
exclude_parent_body = p_exclude_parent_body;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
if (Object::cast_to<CollisionObject3D>(get_parent())) {
- if (exclude_parent_body)
+ if (exclude_parent_body) {
exclude.insert(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
- else
+ } else {
exclude.erase(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
+ }
}
}
bool RayCast3D::get_exclude_parent_body() const {
-
return exclude_parent_body;
}
void RayCast3D::_notification(int p_what) {
-
switch (p_what) {
-
case NOTIFICATION_ENTER_TREE: {
-
if (enabled && !Engine::get_singleton()->is_editor_hint()) {
set_physics_process_internal(true);
- if (get_tree()->is_debugging_collisions_hint())
+ if (get_tree()->is_debugging_collisions_hint()) {
_update_debug_shape();
- } else
+ }
+ } else {
set_physics_process_internal(false);
+ }
if (Object::cast_to<CollisionObject3D>(get_parent())) {
- if (exclude_parent_body)
+ if (exclude_parent_body) {
exclude.insert(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
- else
+ } else {
exclude.erase(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
+ }
}
} break;
case NOTIFICATION_EXIT_TREE: {
-
if (enabled) {
set_physics_process_internal(false);
}
- if (debug_shape)
+ if (debug_shape) {
_clear_debug_shape();
+ }
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
-
- if (!enabled)
+ if (!enabled) {
break;
+ }
bool prev_collision_state = collided;
_update_raycast_state();
@@ -205,13 +203,13 @@ void RayCast3D::_update_raycast_state() {
Transform gt = get_global_transform();
Vector3 to = cast_to;
- if (to == Vector3())
+ if (to == Vector3()) {
to = Vector3(0, 0.01, 0);
+ }
PhysicsDirectSpaceState3D::RayResult rr;
if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, collide_with_bodies, collide_with_areas)) {
-
collided = true;
against = rr.collider_id;
collision_point = rr.position;
@@ -229,60 +227,52 @@ void RayCast3D::force_raycast_update() {
}
void RayCast3D::add_exception_rid(const RID &p_rid) {
-
exclude.insert(p_rid);
}
void RayCast3D::add_exception(const Object *p_object) {
-
ERR_FAIL_NULL(p_object);
const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co)
+ if (!co) {
return;
+ }
add_exception_rid(co->get_rid());
}
void RayCast3D::remove_exception_rid(const RID &p_rid) {
-
exclude.erase(p_rid);
}
void RayCast3D::remove_exception(const Object *p_object) {
-
ERR_FAIL_NULL(p_object);
const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co)
+ if (!co) {
return;
+ }
remove_exception_rid(co->get_rid());
}
void RayCast3D::clear_exceptions() {
-
exclude.clear();
}
void RayCast3D::set_collide_with_areas(bool p_clip) {
-
collide_with_areas = p_clip;
}
bool RayCast3D::is_collide_with_areas_enabled() const {
-
return collide_with_areas;
}
void RayCast3D::set_collide_with_bodies(bool p_clip) {
-
collide_with_bodies = p_clip;
}
bool RayCast3D::is_collide_with_bodies_enabled() const {
-
return collide_with_bodies;
}
void RayCast3D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast3D::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &RayCast3D::is_enabled);
@@ -331,7 +321,6 @@ void RayCast3D::_bind_methods() {
}
void RayCast3D::_create_debug_shape() {
-
if (!debug_material.is_valid()) {
debug_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
@@ -350,16 +339,18 @@ void RayCast3D::_create_debug_shape() {
}
void RayCast3D::_update_debug_shape() {
-
- if (!enabled)
+ if (!enabled) {
return;
+ }
- if (!debug_shape)
+ if (!debug_shape) {
_create_debug_shape();
+ }
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
- if (!mi->get_mesh().is_valid())
+ if (!mi->get_mesh().is_valid()) {
return;
+ }
Ref<ArrayMesh> mesh = mi->get_mesh();
mesh->clear_surfaces();
@@ -377,21 +368,21 @@ void RayCast3D::_update_debug_shape() {
}
void RayCast3D::_clear_debug_shape() {
-
- if (!debug_shape)
+ if (!debug_shape) {
return;
+ }
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
- if (mi->is_inside_tree())
+ if (mi->is_inside_tree()) {
mi->queue_delete();
- else
+ } else {
memdelete(mi);
+ }
debug_shape = nullptr;
}
RayCast3D::RayCast3D() {
-
enabled = false;
collided = false;