diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/3d/quad.cpp | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'scene/3d/quad.cpp')
-rw-r--r-- | scene/3d/quad.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp index 78dd56141c..8ee232fef4 100644 --- a/scene/3d/quad.cpp +++ b/scene/3d/quad.cpp @@ -31,7 +31,7 @@ void Quad::_update() { - if (!is_inside_scene()) + if (!is_inside_tree()) return; Vector3 normal; @@ -171,14 +171,14 @@ void Quad::_notification(int p_what) { switch(p_what) { - case NOTIFICATION_ENTER_SCENE: { + case NOTIFICATION_ENTER_TREE: { if (pending_update) _update(); } break; - case NOTIFICATION_EXIT_SCENE: { + case NOTIFICATION_EXIT_TREE: { pending_update=true; |