summaryrefslogtreecommitdiff
path: root/scene/3d/proximity_group.h
diff options
context:
space:
mode:
authorIgnacio Etcheverry <ignalfonsore@gmail.com>2019-07-08 15:17:43 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2019-07-08 18:07:20 +0200
commitaa3b8f7dbbf04c54795431eed40c63f9ed8e0fe1 (patch)
treeeda12a2498769d11093b9b495f69319ea5112dc8 /scene/3d/proximity_group.h
parent5ed3d34cd914ecd6930651769a423cad2999ca64 (diff)
Fix Godot.Object.ToString() infinite recursion
Should not be using Variant to String conversion as that would call ToString() again
Diffstat (limited to 'scene/3d/proximity_group.h')
0 files changed, 0 insertions, 0 deletions