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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-10-12 14:07:55 +0200
committerGitHub <noreply@github.com>2019-10-12 14:07:55 +0200
commit26bbb26738ec94d2f74ad866b79e5f44ca62ca75 (patch)
tree06d03256a8142e3f4a76ebe765975569defb1a6d /scene/3d/proximity_group.h
parent5d63cf161039b43c76ec70c57f27ae3cbf2e670a (diff)
parent655694b394bb27c031ab5e3b609010b45b80d69e (diff)
Merge pull request #32641 from nekomatata/change-collision-layer
Fixed RigidBody stuttering when changing collision layer/mask
Diffstat (limited to 'scene/3d/proximity_group.h')
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