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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-01-08 12:15:46 +0300 |
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committer | GitHub <noreply@github.com> | 2020-01-08 12:15:46 +0300 |
commit | ed22a4c4542a09584e8268276f30ef2687fa1a94 (patch) | |
tree | 528c10a65b11816c057002dd36913e8574008460 /scene/3d/position_3d.h | |
parent | 5edd1a27d2230f771d887114191ce397bddfb5de (diff) | |
parent | 7abb09ecf4d1ad6b6b1c0fc446986410abf71236 (diff) |
Merge pull request #33817 from Chaosus/vs_fresnel
Make Fresnel node in visual shaders to use default NORMAL/VIEW
Diffstat (limited to 'scene/3d/position_3d.h')
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