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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-07-24 22:36:24 +0200
committerGitHub <noreply@github.com>2018-07-24 22:36:24 +0200
commitd1624cca990637a571f56cbcb2f512c0d0d28e20 (patch)
tree1bb8349ed4fe11350f5aa04678b4652640a40b6a /scene/3d/position_3d.h
parentfda6b78baebf67e20eb29fd7b949db468c10a990 (diff)
parent31a0b9eaed1ff4ef27655281c56daa0704d67200 (diff)
Merge pull request #20245 from bruvzg/fix_win_pp_transp
Fix OpenGL buffer depth for per pixel transparency support (Windows)
Diffstat (limited to 'scene/3d/position_3d.h')
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