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authorSaracen <SaracenOne@gmail.com>2016-03-06 18:47:52 +0000
committerSaracen <SaracenOne@gmail.com>2016-03-06 18:47:52 +0000
commit23a4683879f4da5b09f05e79a43e061e78ccdb43 (patch)
tree514510897ec79b038f4fc4454ee60053d1ec726e /scene/3d/position_3d.cpp
parenta283d367a7cb54807e8c2e6015167feca9f604d1 (diff)
Fix to CPU skinning path when using GPU skinning (meshes with morphs) causing modifications to root bone to have doubled offset and wasted performance.
Diffstat (limited to 'scene/3d/position_3d.cpp')
0 files changed, 0 insertions, 0 deletions