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author | Saracen <SaracenOne@gmail.com> | 2016-03-06 18:47:52 +0000 |
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committer | Saracen <SaracenOne@gmail.com> | 2016-03-06 18:47:52 +0000 |
commit | 23a4683879f4da5b09f05e79a43e061e78ccdb43 (patch) | |
tree | 514510897ec79b038f4fc4454ee60053d1ec726e /scene/3d/position_3d.cpp | |
parent | a283d367a7cb54807e8c2e6015167feca9f604d1 (diff) |
Fix to CPU skinning path when using GPU skinning (meshes with morphs) causing modifications to root bone to have doubled offset and wasted performance.
Diffstat (limited to 'scene/3d/position_3d.cpp')
0 files changed, 0 insertions, 0 deletions