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authorreduz <reduzio@gmail.com>2021-08-21 22:52:44 -0300
committerreduz <reduzio@gmail.com>2021-08-22 08:23:58 -0300
commit3682978aee06cd5cf26ba462a4e44d352e9e0cd1 (patch)
treefee311b675144ae3a5fecc58857912ea250b1bb7 /scene/3d/physics_joint_3d.h
parent2a5c64f2a188360d09f793c0dbd35e1911b4c073 (diff)
Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
Diffstat (limited to 'scene/3d/physics_joint_3d.h')
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